Treasure Adventure Game is almost finished! All the content is in the game, and there's been continuous play-testing going on for about 3 weeks. There are still small bugs here and there but they are really winding down, overall. I'm hoping to have a true public release (most likely still a beta release) in the next 2 weeks. If you want to know when it's available check back here or follow me on twitter.
Part of finishing TAG, was, of course, finalizing the sound-track. Robert stayed right on schedule and finished the last song for the game this week. Fittingly, the last song he made was the final boss music, which is absolutely phenomenal. It sets a great mood and incorporates many themes from other parts of the game. If you want to read more about how the soundtrack to TAG was put together, Robert Ellis updated his blog with a look back at his process.
To continue the theme of looking back. I found some really early screen shots of what eventually became TAG (the game was called Karma then). No one has ever seen these before. They date back to 2008, and I'm comparing them with that part of the game today.