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Entries in Treasure Adventure Game (24)

Wednesday
Apr042012

Video Post-Mortem Series

I've been recording a series of videos that are essentially a post-mortem of Treasure Adventure Game in video form. I play through the game and give some insight into the development process, answer fan questions and ramble about other things. I don't know how far this series will go, but I'll keep it up as long as it's interesting and people have questions for me to answer. I'll keep this post updated with the entire play-list of videos. Here they are:

 

Part 1 (audio quality is poor - it gets better in the other videos)

Part 2

Part 3

Part 4

Tuesday
Feb072012

An Interview.... with me!

This is the interview I did with Josh Mathews, that I mentioned in the previous post. It's the first time I've done something like this, so I think I sound a little overly earnest. But, it should be interesting to anyone who wants a little peak behind-the-scenes of the creation of Treasure Adventure Game.

Sunday
Jan292012

And Onward!

I've been meaning to write a post-mortem for Treasure Adventure Game. I keep putting it off because I find the idea of putting all the things I've learned, experienced and observed into words to be a daunting task. Today I was interviewed by Josh Mathews (@GamingFTL) (which will be available soon on YouTube). In that format I found that I had no shortage of things to say about my experiences during TAG's creation. I'm looking forward to the fans of TAG getting to hear it. It also has made me think about the idea of using audio (maybe video) as a way of keeping in touch with fans and followers as I develop games in the future.

Speaking of future projects. After spending some time with Construct 2 (which is a phenomenal no-programming 2D game-development platform) I've started developing an asteroids style space shooter game. It currently has no title. It uses Construct's built in physics engine which has really sped up the basic game play mechanics. I'm having a lot of fun with it, so far. I've already developed some convicing enemy AI that I'm really happy with. I think you can expect to see this turn into a full-fledged game. Like TAG, I'm hoping to give it a lot of depth, a good story, and quirky characters.

Here's a teaser screen shot:

I'll let you know when the interview is available and I'm also going to consider doing my own podcast/videocast sometime soon. Let me know what you think about that idea. 

Tuesday
Jan032012

Music to Adventure to...

The response I've received from the internet, upon releasing Treasure Adventure Game has been overwhelming. So many kind words have been sent my way. I've tried to thank everyone who has contacted me, but if I missed you, hopefully this will work as a catch-all: Thank you!

I couldn't have asked for a better reception for the game. I feel justified in spending the last couple years of my life toiling away on this project.... frankly, it feels amazing! I'm super pumped and I'm ready to get started on another project.

The only thing that's been holding me back was wanting to get the Original Soundtrack for Treasure Adventure Game out to the fans. Many of you have asked about it and I wanted to do it right.

I'm happy to announce: Treasure Adventure Game OST is now available for digital download at BandCamp

You can purchase any individual track for $0.50 or the entire album for a minimum of $6. If you buy the full album it includes 8 bonus tracks (some never heard before), a PDF file containing 99 sketches used in the creation of the game and an interactive map of the entire game. 

By making this purchase you not only get over an hour of great music by the talented Robert Ellis, but you're also going to help support the development of future projects by Robert and myself. All proceeds made by the sale of the soundtrack are going directly to the budget for the next game. 

 

Thanks again to all the fans of TAG. I look forward to a beautiful friendship with you all!

Monday
Dec122011

Done is better than perfect.

Might as well keep this short and sweet: Treasure Adventure Game is finished!! Over the past month or so of public beta testing I came to the realization that this game will never be perfect, but I'm really really happy with it. Finishing this game is the fulfillment of a lifelong dream for me. Ever since I played Super Mario Brothers I dreamt of making my own little virtual world to run, jump and have fun in.

And here it is: http://www.gamefront.com/files/21080788/treasure_adventure_game_1.0.1.zip

I hope you enjoy playing it as much as I enjoyed making it.